Tag: video games

Nintendo is sunsetting Mario Kart Tour next month

Mario Kart Tour has carved out a niche for itself in the mobile gaming space since launching as a beta in 2019, but all good things must come to an end. Nintendo just announced that there are only three more "tours" (original multiplayer events) scheduled for the next month and…

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Viral indie game Only Up! delisted from Steam

The developer of Only Up!, a viral indie climbing game that blew up in popularity on Twitch streams, has delisted the title from Steam. After receiving accusations of using infringing assets and promoting NFTs, the game’s creator said they plan to “put the game behind” them due to stress. “What…

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Hitting the Books: The programming trick that gave us DOOM multiplayer

Since its release in 1993, id Software’s DOOM franchise has become one of modern gaming’s most easily recognizable IPs. The series has sold more than 10 million copies to date and spawned myriad RPG spinoffs, film adaptations and even a couple tabletop board games. But the first game’s debut turned…

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Super Mario Bros. Wonder hands-on: A delightful reinvention of a classic

It’s hard to believe that the last brand-new 2D Mario game came out more than 10 years ago. That’s not to say I don’t appreciate updates to classics like Super Mario 35 or remixes such as the Super Mario Maker series. But without a fresh entry to the franchise, it…

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Starfield review: You will like some of it

Patience. Starfield is a huge game set in a universe of newly inhabited planets, and it combines interstellar travel with furious gunplay, alien exploration, spaceship management, character customization and interpersonal strife, and it takes a moment for all of these layers to merge into a coherent experience. But, give Starfield…

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Hitting the Books: Why we haven’t made the ‘Citizen Kane’ of gaming

Steven Spielberg’s wholesome sci-fi classic, E.T. the Extra-Terrestrial, became a cultural touchstone following its release in 1982. The film’s hastily-developed (as in, “you have five weeks to get this to market”) Atari 2600 tie-in game became a cultural touchstone for entirely different reasons. In his new book, The Stuff Games…

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