In Murder by Numbers you solve crime with math

Murder by Numbers has just about everything you’d expect from an interactive crime drama: surprise twists, complex motives, brutal murders, and lots of clues to uncover. In some ways, it’s straightforward, a story that’s both tense and serious, but also sweet and lighthearted in the mold of the Phoenix Wright series. But there’s one element of Murder by Numbers that makes it entirely unique: you solve the crimes by figuring out complicated number puzzles. The game is essentially what would happen if you mashed the charm and style of Ace Attorney with Nintendo’s venerable puzzle series Picross. Somehow, it works.
The experience is split into two parts. First, there’s the story, which plays out a bit like a visual novel. You play as Honor Mizrahi, who starts out the game as an actress playing a detective on TV (her show is called Murder: Miss Terri), before eventually becoming an actual detective who solves murders with the help of a flying robot named Scout. The story is goofy, but also has a warmth and earnestness to it that makes it work. As Honor keeps getting herself pulled into solving dark and grisly murders, you’re also constantly sucked into the lives of her friends and family, from her overbearing mother to her obnoxious ex-husband. Scout is particularly lovable, an amnesiac machine slowly learning to understand humans, and its own past. Unravelling Scout and Honor’s backstories is extremely satisfying.
The writing is smart and witty, brought to life by great comic book-style visuals and wonderful character designs. (This might be the best-dressed cast in video games.) There’s even a catchy, upbeat soundtrack courtesy Phoenix Wright composer Masakazu Sugimori. But the story and characters are only part of the experience. The rest is filled with puzzles.
If you’ve never played Picross, think of it kind of like sudoku, but the goal is to create an image. Just like in sudoku, you’re presented with a grid, but here there are numbers listed along each side, like this:

The goal is to figure out how to correctly fill in the required number of squares in each row. If you get it right, you’ll end up with a low-fi pixel art drawing that kind of looks like an actual object. It can feel a little like slowly chipping away at a block of marble to find the statue hidden underneath. Things start out simple, but eventually the game ramps up to gigantic 15 by 15 grids that can take quite a while to finish. Luckily, there’s a forgiving hint system if you do get stuck.
If that previous paragraph bored you, I have some bad news: you can’t get away from the Picross puzzles in Murder by Numbers. The brainteasers aren’t something you can skip over so you can just enjoy the story. They’re everywhere. Controlling the robot Scout, you’re constantly scanning crime scenes in search of clues. Every time you find one, you’re sent into a puzzle. Occasionally, Scout will also hack into computers and you’ll have to solve a series of basic puzzles very quickly. You spend more time fussing with numbers than doing anything else in the game.
For a certain type of player, this is an ideal scenario. The combination doesn’t make a whole lot of sense narratively, but as a fan of both Phoenix Wright and Picross, the experience felt custom-designed for me. But the shifts can be jarring. It’s always odd to be pulled out of a tense situation to spend 20 minutes ticking boxes in a giant grid. If you’re not really into the puzzles, it’s probably not worth the effort, as good as the story is. But if you’re smack in the middle of the venn diagram of “people who love numbers” and “people who want to solve fantastical anime murders” there’s really nothing else like Murder by Numbers.
Murder by Numbers is available now on Steam and the Nintendo Switch.
Murder by Numbers has just about everything you’d expect from an interactive crime drama: surprise twists, complex motives, brutal murders, and lots of clues to uncover. In some ways, it’s straightforward, a story that’s both tense and serious, but also sweet and lighthearted in the mold of the Phoenix Wright…
Recent Posts
- One of the best AI video generators is now on the iPhone – here’s what you need to know about Pika’s new app
- Apple’s C1 chip could be a big deal for iPhones – here’s why
- Rabbit shows off the AI agent it should have launched with
- Instagram wants you to do more with DMs than just slide into someone else’s
- Nvidia is launching ‘priority access’ to help fans buy RTX 5080 and 5090 FE GPUs
Archives
- February 2025
- January 2025
- December 2024
- November 2024
- October 2024
- September 2024
- August 2024
- July 2024
- June 2024
- May 2024
- April 2024
- March 2024
- February 2024
- January 2024
- December 2023
- November 2023
- October 2023
- September 2023
- August 2023
- July 2023
- June 2023
- May 2023
- April 2023
- March 2023
- February 2023
- January 2023
- December 2022
- November 2022
- October 2022
- September 2022
- August 2022
- July 2022
- June 2022
- May 2022
- April 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- October 2021
- September 2021
- August 2021
- July 2021
- June 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- January 2020
- December 2019
- November 2019
- September 2018
- October 2017
- December 2011
- August 2010