‘I honestly wasn’t sure that we could put it all together in time,’ says Final Fantasy 7 Rebirth director


Story-driven role-playing game (RPG) Final Fantasy 7 Rebirth has been enjoying plenty of positive critical reception thanks to its impressive depth and scale. However, it looks like the development process behind the hit title was a particularly daunting process, at least according to a new interview with key developers.
Speaking on the Square Enix website, battle director Teruki Endo spoke candidly about the intimidating prospect of developing for Rebirth. “I honestly wasn’t sure that we could put it all together in time,” began Endo.
“From the huge amount of character abilities to the summons and the systems that allow you to fight alongside them, to the rich variety of enemy types that keep the game feeling fresh […] to the boss battles that we crafted to have their own distinctive feel […] each and every one of these elements [featured] its own rich variety of gameplay and visual elements.”
Echoing these sentiments, environment director Takako Miyake also weighed in. “The development of this title was really tough, but even during development, the staff were unanimous that the experience is worth the effort we put in.”
Miyake continued: “We worked hard to make sure that every field environment would offer something fresh and surprising to both players of the original Final Fantasy 7 and [Final Fantasy 7] Remake and to new players alike, and that they would give players that same sense of adventure that the gameplay and character encounters do.”
Animation director Yoshiyuki Soma was keen to stress the hard work that went into Rebirth, too. “Every member [of the team] has put their heart and soul into the animations so that the unique charms of each character are fully expressed.”
However, like his colleagues, Soma also found the busy development process to be full of hard work and tribulation: “From the development side, time flew by so quickly that I barely have any memory outside of working on the game, especially for the year and a half during the second half of development.”
In our review, we gave Final Fantasy 7 Rebirth four and a half stars, praising its slick combat and exceptional storytelling.
Looking for more titles like Rebirth? Check out our lists of the best RPGs and the best story games.
Story-driven role-playing game (RPG) Final Fantasy 7 Rebirth has been enjoying plenty of positive critical reception thanks to its impressive depth and scale. However, it looks like the development process behind the hit title was a particularly daunting process, at least according to a new interview with key developers. Speaking…
Recent Posts
- Top digital loan firm security slip-up puts data of 36 million users at risk
- Nvidia admits some early RTX 5080 cards are missing ROPs, too
- I tried ChatGPT’s Dall-E 3 image generator and these 5 tips will help you get the most from your AI creations
- Gabby Petito murder documentary sparks viewer backlash after it uses fake AI voiceover
- The quirky Alarmo clock is no longer exclusive to Nintendo’s online store
Archives
- February 2025
- January 2025
- December 2024
- November 2024
- October 2024
- September 2024
- August 2024
- July 2024
- June 2024
- May 2024
- April 2024
- March 2024
- February 2024
- January 2024
- December 2023
- November 2023
- October 2023
- September 2023
- August 2023
- July 2023
- June 2023
- May 2023
- April 2023
- March 2023
- February 2023
- January 2023
- December 2022
- November 2022
- October 2022
- September 2022
- August 2022
- July 2022
- June 2022
- May 2022
- April 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- October 2021
- September 2021
- August 2021
- July 2021
- June 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- January 2020
- December 2019
- November 2019
- September 2018
- October 2017
- December 2011
- August 2010