Category: Second-Life

Second Life-maker calls it quits on their VR follow-up

The game developer behind Second Life has abandoned its grand efforts for a virtual reality follow-up to its early 2000s hit. SF-based Linden Lab announced today that they’ve sold off assets related to Sansar to a small, little-known company called Wookey Search Technologies, which will take over development of the…

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Making money from games: the future of virtual economies

In Part 6 of our multiverse series, we discuss the business opportunities and compliance challenges of virtual economies Eric Peckham @epeckham / 11 hours Fictional portrayals of virtual worlds such as “Ready Player One” and “The Matrix” typically portray the physical and virtual worlds as distinct realms siloed from each…

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If virtual worlds are so popular, why don’t we have them yet?

For technical and cultural reasons, the metaverse is about to go massively mainstream Eric Peckham @epeckham / 9 hours If virtual worlds are so enticing, why haven’t we already shifted to them as our online social hubs? The thought of virtual worlds for socializing evokes Second Life (launched in 2003),…

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