Businesses are shunning the metaverse because it’s just not very good


A new report from Gartner has claimed the metaverse is really not living up to expectations, despite companies like Apple and Meta pushing their ideal virtual realities.
Among the discoveries in the report were two key findings: VR outside of gaming is failing to meet customer expectations, and immersive meetings are not compelling enough for businesses to want to invest time and money moving away from already-good-enough video conferencing platforms.
This comes at a time when Meta is refining its expenses in what it calls its ‘year of efficiency,’ in preparation to throw more money at artificial intelligence and the metaverse. Equally, Apple has teased its Vision Pro headset which is expected to land on shelves in 2024 with an eye-watering $3,499 price tag.
Either the metaverse is not ready for us, or we’re not ready for the metaverse: Gartner has it that Gen Z is the only group expressing any measurable interest in the metaverse. Even so, 85% “are really not that interested in brands operating in metaverses.” A further two in five (43%) said that they are purposefully avoiding it owing to a lack of understanding.
Use cases aren’t all that clear, either: improving productivity, enhancing customer experiences and engagement, and addressing marketing, brand identity, and sales are all common areas that are hoped can be touched by the metaverse, but a lack of direction sees the metaverse more as a gimmick than anything beneficial.
That said, there are some instances where virtual reality headsets can prove beneficial. Microsoft can write pages about how it has helped Porsche technicians service cars and train staff more effectively with a variation of its Hololens.
That same Hololens, which has been tweaked for the US Army, has been under scrutiny for months about its lack of comfort and its conspicuousness.
Virtual meetings, though, are still out of the question. Ultimately, many workers believe that no matter how good the technology becomes, avatars will never be able to reproduce the physical communicational cues that form integral parts of our conversations.
Gartner’s research concludes by asking potential buyers to focus on the value they might be able to achieve from the metaverse, which will mean for many that holding off is the right decision for now.
Via The Register
A new report from Gartner has claimed the metaverse is really not living up to expectations, despite companies like Apple and Meta pushing their ideal virtual realities. Among the discoveries in the report were two key findings: VR outside of gaming is failing to meet customer expectations, and immersive meetings…
Recent Posts
Archives
- February 2025
- January 2025
- December 2024
- November 2024
- October 2024
- September 2024
- August 2024
- July 2024
- June 2024
- May 2024
- April 2024
- March 2024
- February 2024
- January 2024
- December 2023
- November 2023
- October 2023
- September 2023
- August 2023
- July 2023
- June 2023
- May 2023
- April 2023
- March 2023
- February 2023
- January 2023
- December 2022
- November 2022
- October 2022
- September 2022
- August 2022
- July 2022
- June 2022
- May 2022
- April 2022
- March 2022
- February 2022
- January 2022
- December 2021
- November 2021
- October 2021
- September 2021
- August 2021
- July 2021
- June 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- January 2020
- December 2019
- November 2019
- September 2018
- October 2017
- December 2011
- August 2010