Mario Kart World for Switch 2 borrows Forza’s rewind feature

More details about Mario Kart World, the big first-party Nintendo Switch 2 launch title, were shown during a dedicated Direct on Thursday. The 17-minute presentation showcased some of the game's courses, such as the canal-based Salty Salty Speedway and spooky Boo Cinema, and revealed that some classic, reimagined courses will be dotted around the game's open world.
Beyond regular races and the new Knockout Tour elimination mode, there are a bunch of other ways to play Mario Kart World. Team-based races will see you compete in squads of between six and 12, and you can test yourself in time trials. The classic Balloon Battle mode is here, and in Coin Runners, you'll compete to collect the most coins.
New tricks include a charge jump and a wall-riding option that was highlighted in the reveal trailer. A nifty Rewind feature in particular caught my eye. If you miss a jump or want another crack at making it to an elevated shortcut, you can hit a button that will send your kart backward a bit. You'll probably want to use this sparingly, as the Rewind function only affects your own kart. Your opponents can easily overtake you in the process, so there's a risk-reward balance to consider here. The Forza Horizon series has a similar rewind feature, so it's interesting to see Nintendo adopt that.
Some of the fresh items look pretty nifty. You'll be able to embrace your inner Hammer Bro by peppering the track with an arc of hammers to either hit an opponent or block their progress. With the Ice Flower, you can freeze enemies, while deploying the Coin Shell, oddly enough, leaves a trail of coins that you can collect. It's nice to see the feather, which debuted all the way back in the original Super Mario Kart, make a return.
The open-world aspect of the game looks pretty interesting. You can explore it with your friends (you're all going to be using GameChat, right?) and find some secrets. Hitting one of the hundreds of P Switches that are dotted across the world starts a minigame, such as collecting a number of blue coins in a certain period of time. In Free Roam, you'll also be able to make use of the photo mode.
Elsewhere in the first completely new mainline Mario Kart game since 2014, there are several assist options. The Smart Steering feature can help you avoid accidentally veering off a track, and there's a tilt control function for steering.
On top of all of that, you can pick up food from drive-thrus. While I suspected that we might be taking a trip to The Snack Zone, the Dash Food that you pick up unlocks outfits that are inspired by your meal. Munch on some sushi, for instance, and you'll find yourself wearing a Japanese-influenced getup.
Mario Kart World is slated to arrive on June 5, the same day as the Nintendo Switch 2. There's still no official update on when Switch 2 pre-orders will go live in the US and Canada after Nintendo delayed them. However, rumors suggest that you may be able to lock in a pre-order in either country in the coming days.
This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-kart-world-for-switch-2-borrows-forzas-rewind-feature-160818661.html?src=rss
More details about Mario Kart World, the big first-party Nintendo Switch 2 launch title, were shown during a dedicated Direct on Thursday. The 17-minute presentation showcased some of the game's courses, such as the canal-based Salty Salty Speedway and spooky Boo Cinema, and revealed that some classic, reimagined courses will…
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